Safe Haven [Chronicles] SpecterSet: Chronicles Type: Land Rarity: Rare {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
Discard two cards: All lands target player controls become 3/3 creatures until end of turn
all creatures get -2/-2 until end of turn
{T}: Draw a card
it will not be alone
The stench in the hovel was overpowering
(Choose any number of permanents and/or players
except it's 1/1
Set: Revised Edition Type: Creature — Troll Rarity: Uncommon Cost: {2}{R} {R}: Regenerate Uthden Troll
instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented
Set: Classic Sixth Edition Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U}{U} {T}
You may put a creature or land card from among them into your hand
sacrifice it unless you pay its echo cost