Herald's Horn [Commander Legends: Battle for Baldur's Gate] Human PirateSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Uncommon Cost: {3} As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Set: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — Cat Devil Rarity: Uncommon Cost: {1}{B}{R} At the beginning of your end step
Tails You Lose Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature can't be blocked and has shroud
(When this creature dies
then attach this to it
Set: Innistrad: Crimson Vow Commander Type: Sorcery Rarity: Rare Cost: {4}{B} Each non-Vampire creature gets -X/-X until end of turn
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Legendary Creature — Zombie Wizard Rarity: Mythic Cost: {2}{B} When Acererak the Archlich enters the battlefield
then reveals them one by one until you say stop
exile target spell with converted mana cost 4 or less
if you control a black or red permanent
The musical sound of its turning triggers the tumblers of revelation
Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon
Set: Urza's Legacy Type: Creature — Human Nomad Rarity: Uncommon Cost: {3}{R} Haste